<?xml version="1.0" encoding="utf-8"?>
<Root>
	<Data Key="MinOdds" Value="2000" />
	<Data Key="MaxOdds" Value="30000" />
	<Data Key="RollCall" Value="2" />
	<Data Key="CheckProfitLower" Value="90" />
	<Data Key="CheckProfitUpper" Value="240" />
	<Data Key="PlayerBuffLimit" Value="-2500" />
	<Data Key="PlayerBuffRate" Value="4" />
	<Data Key="PlayerBuffX" Value="1000" />
	<Data Key="PlayerBuffY" Value="500" />
	<Data Key="PlayerBuffZ" Value="100000" />
	<Data Key="SpeedLower" Value="6000" />
	<Data Key="SpeedUpper" Value="8000" />
	<Data Key="ShotgunLower" Value="1" />
	<Data Key="ShotgunUpper" Value="2" />
	<Data Key="ResetTime" Value="10" />
	<Data Key="SkillLower" Value="1" />
	<Data Key="SkillUpper" Value="2" />
	<Data Key="SkillRate" Value="10" />
	<Data Key="LaserAddLower" Value="1" />
	<Data Key="LaserAddUpper" Value="2" />
	<Data Key="LaserReduceLower" Value="-2" />
	<Data Key="LaserReduceUpper" Value="-1" />
	<Data Key="FormationAddLower" Value="0" />
	<Data Key="FormationAddUpper" Value="0" />
	<Data Key="FormationReduceLower" Value="0" />
	<Data Key="FormationReduceUpper" Value="0" />
	<Data Key="NewPlayerDay" Value="2" />
	<Data Key="NewPlayerHitCount" Value="5000" />
	<Data Key="NewPlayerMaxLevel" Value="16" />
	<Data Key="NewPlayerBuffMax" Value="20000" />
	<Data Key="NewPlayerBuff" Value="109" />
	<Data Key="NewPlayerProbability" Value="1" />
	<Data Key="VIPProbability" Value="1" />
	<Data Key="NetBase" Value="-5000" />
	<Data Key="NetRate" Value="-1000" />
	<Data Key="OpenLog" Value="0" />
	<Data Key="BossRate" Value="2" />
	<Data Key="BossBullet" Value="-1000" />
	<Data Key="SleepRandX" Value="0" />
	<Data Key="SleepRandY" Value="0" />
	<Data Key="BuffNoBuffNormal" Value="9872" />
	<Data Key="BuffNoBuffHell" Value="64" />
	<Data Key="BuffNobuffHeaven" Value="64" />
	<Data Key="BuffNewPlayerNormal" Value="2939" />
	<Data Key="BufNewPlayerHell" Value="32" />
	<Data Key="BuffNewPlayerHeaven" Value="7029" />
	<Data Key="BuffChargeNormal" Value="2971" />
	<Data Key="BuffChargeHell" Value="0" />
	<Data Key="BuffRoundNumber" Value="30" />
	<Data Key="BuffUnluckyMax" Value="15" />
	<Data Key="BuffUnluckyAver" Value="9" />
	<Data Key="BuffUnluckyMin" Value="3" />
	<Data Key="BuffLuckyMax" Value="24" />
	<Data Key="BuffLuckyMin" Value="13" />
	<Data Key="FlushPlayerEarnRate" Value="2500" />
	<Data Key="PlayerEarnRateStart" Value="300" />
	<Data Key="AbandoneBulletsRate" Value="110" />
	<Data Key="LotteryPRA" Value="4" />
	<Data Key="LotteryPRB" Value="10" />
	<Data Key="LotteryPRC" Value="400" />
	<Data Key="LotteryPRE" Value="100" />
	<Data Key="LotteryFishUpperLimit" Value="800" />
	<Data Key="LotteryFishLowerLimit" Value="2" />
	<Data Key="BaseChipMid" Value="1300" />
	<Data Key="ChipMidNewReturn" Value="1400" />
	<Data Key="ChipMidNorReturn" Value="900" />
	<Data Key="ChipLimit" Value="2400" />
	<Data Key="ChipLimitNewReturn" Value="2100" />
	<Data Key="ChipLimitNorReturn" Value="1400" />
	<Data Key="ChipRechargeLine" Value="52" />
	<Data Key="PlayerChargePower" Value="90733" />
	<Data Key="ProtectLevel" Value="15" />
	<Data Key="ProtectLottery" Value="230" />
	<Data Key="ProtectA" Value="36" />
	<Data Key="ProtectB" Value="25" />
	<Data Key="ProtectC" Value="120" />
	<Data Key="ChristmasAct_C" Value="4" />
	<Data Key="ChristmasAct_D" Value="2000" />
	<Data Key="InvRecharge.C0" Value="2" />
	<Data Key="InvRecharge.D" Value="300" />
	<Data Key="InvRecharge.A" Value="600" />
	<Data Key="InvRecharge.E" Value="50" />
	<Data Key="InvRecharge.B" Value="1000" />
	<Data Key="JJCRotobStateChangeTH" Value="50" />
	<Data Key="TFA" Value="10000" />
	<Data Key="BuffRoundHit" Value="600" />
	<Data Key="BuffChargeHeaven" Value="8100" />
	<Data Key="NewBuffChargeHeaven" Value="7029" />
	<Data Key="NewBuffRoundHit" Value="600" />
	<Data Key="NewProtectMultiple" Value="300" />
	<Data Key="NewProtectBullet" Value="20000" />
	<Data Key="NewptotectMoney" Value="200000" />
	<Data Key="AbandoneBulletsScore" Value="45" />
	<Data Key="HideSignNumber" Value="15" />
	<Data Key="HidebankruptcyCondition" Value="50" />
	<Data Key="HidebankruptcyCondition1" Value="20" />
	<Data Key="HidebankruptcyNumber" Value="20" />
	<Data Key="HidebankruptcyPercentage" Value="20" />
	<Data Key="HideRestrictiveConditions" Value="10000" />
	<Data Key="NoviceBullet" Value="200" />
	<Data Key="NoviceProbability" Value="30" />
	<Data Key="NoviceRechargeBullet" Value="200" />
	<Data Key="NovicesRecharge" Value="30" />
</Root>