M_ActivityDrawLottery = {}

function M_ActivityDrawLottery:getData(key)
	if self.datas == nil then
		return nil
	end
	return self.datas[key]
end

function M_ActivityDrawLottery:init()
	self.datas = {}
	self.datas[1] = {ID = 1, DrawType = 1, ItemId = 25, Number = 1, Weight = 1, DisplayLabel = 1}
	self.datas[2] = {ID = 2, DrawType = 1, ItemId = 1, Number = 2888, Weight = 121, DisplayLabel = 0}
	self.datas[3] = {ID = 3, DrawType = 1, ItemId = 5, Number = 3, Weight = 114, DisplayLabel = 0}
	self.datas[4] = {ID = 4, DrawType = 1, ItemId = 3, Number = 100, Weight = 1, DisplayLabel = 0}
	self.datas[5] = {ID = 5, DrawType = 1, ItemId = 16, Number = 3, Weight = 140, DisplayLabel = 0}
	self.datas[6] = {ID = 6, DrawType = 1, ItemId = 55, Number = 1, Weight = 1, DisplayLabel = 1}
	self.datas[7] = {ID = 7, DrawType = 1, ItemId = 1, Number = 500, Weight = 155, DisplayLabel = 0}
	self.datas[8] = {ID = 8, DrawType = 1, ItemId = 23, Number = 1, Weight = 24, DisplayLabel = 0}
	self.datas[9] = {ID = 9, DrawType = 1, ItemId = 1, Number = 888, Weight = 200, DisplayLabel = 0}
	self.datas[10] = {ID = 10, DrawType = 1, ItemId = 43, Number = 1, Weight = 135, DisplayLabel = 0}
	self.datas[11] = {ID = 11, DrawType = 2, ItemId = 26, Number = 1, Weight = 1, DisplayLabel = 1}
	self.datas[12] = {ID = 12, DrawType = 2, ItemId = 1, Number = 5888, Weight = 100, DisplayLabel = 0}
	self.datas[13] = {ID = 13, DrawType = 2, ItemId = 16, Number = 10, Weight = 104, DisplayLabel = 0}
	self.datas[14] = {ID = 14, DrawType = 2, ItemId = 3, Number = 300, Weight = 15, DisplayLabel = 0}
	self.datas[15] = {ID = 15, DrawType = 2, ItemId = 1, Number = 18888, Weight = 110, DisplayLabel = 0}
	self.datas[16] = {ID = 16, DrawType = 2, ItemId = 56, Number = 1, Weight = 6, DisplayLabel = 1}
	self.datas[17] = {ID = 17, DrawType = 2, ItemId = 41, Number = 1, Weight = 100, DisplayLabel = 0}
	self.datas[18] = {ID = 18, DrawType = 2, ItemId = 5, Number = 5, Weight = 50, DisplayLabel = 0}
	self.datas[19] = {ID = 19, DrawType = 2, ItemId = 1, Number = 38888, Weight = 9, DisplayLabel = 0}
	self.datas[20] = {ID = 20, DrawType = 2, ItemId = 45, Number = 1, Weight = 14, DisplayLabel = 0}
end

M_ActivityDrawLottery:init()
