M_ActivityKingCraftLottery = {}

function M_ActivityKingCraftLottery:getData(key)
	if self.datas == nil then
		return nil
	end
	return self.datas[key]
end

function M_ActivityKingCraftLottery:init()
	self.datas = {}
	self.datas[1] = {ID = 1, Weight = 5, ItemID = 292, ItemCount = 1}
	self.datas[2] = {ID = 2, Weight = 20, ItemID = 292, ItemCount = 2}
	self.datas[3] = {ID = 3, Weight = 30, ItemID = 292, ItemCount = 3}
	self.datas[4] = {ID = 4, Weight = 40, ItemID = 292, ItemCount = 4}
	self.datas[5] = {ID = 5, Weight = 80, ItemID = 292, ItemCount = 5}
	self.datas[6] = {ID = 6, Weight = 80, ItemID = 292, ItemCount = 6}
	self.datas[7] = {ID = 7, Weight = 80, ItemID = 292, ItemCount = 7}
	self.datas[8] = {ID = 8, Weight = 80, ItemID = 292, ItemCount = 8}
	self.datas[9] = {ID = 9, Weight = 80, ItemID = 292, ItemCount = 9}
	self.datas[10] = {ID = 10, Weight = 140, ItemID = 292, ItemCount = 10}
	self.datas[11] = {ID = 11, Weight = 70, ItemID = 292, ItemCount = 11}
	self.datas[12] = {ID = 12, Weight = 60, ItemID = 292, ItemCount = 12}
	self.datas[13] = {ID = 13, Weight = 50, ItemID = 292, ItemCount = 13}
	self.datas[14] = {ID = 14, Weight = 40, ItemID = 292, ItemCount = 14}
	self.datas[15] = {ID = 15, Weight = 35, ItemID = 292, ItemCount = 15}
	self.datas[16] = {ID = 16, Weight = 30, ItemID = 292, ItemCount = 16}
	self.datas[17] = {ID = 17, Weight = 25, ItemID = 292, ItemCount = 17}
	self.datas[18] = {ID = 18, Weight = 20, ItemID = 292, ItemCount = 18}
	self.datas[19] = {ID = 19, Weight = 10, ItemID = 292, ItemCount = 19}
	self.datas[20] = {ID = 20, Weight = 10, ItemID = 292, ItemCount = 20}
	self.datas[21] = {ID = 21, Weight = 5, ItemID = 292, ItemCount = 25}
	self.datas[22] = {ID = 22, Weight = 4, ItemID = 292, ItemCount = 30}
	self.datas[23] = {ID = 23, Weight = 3, ItemID = 292, ItemCount = 35}
	self.datas[24] = {ID = 24, Weight = 2, ItemID = 292, ItemCount = 40}
	self.datas[25] = {ID = 25, Weight = 1, ItemID = 292, ItemCount = 50}
end

M_ActivityKingCraftLottery:init()
