// Id:编号, ItemName:道具名称, Grade:品阶, ItemId:道具ID, HurtMin:最小伤害, HurtMax:最大伤害

export default class M_ActivityMonsterItemCFG {
  private static data =
      {"1":{"Id":1,"ItemName":"水灵符","Grade":1,"ItemId":247,"HurtMin":35,"HurtMax":45}

      ,"2":{"Id":2,"ItemName":"火灵符","Grade":1,"ItemId":248,"HurtMin":55,"HurtMax":65}

      ,"3":{"Id":3,"ItemName":"雷灵符","Grade":1,"ItemId":249,"HurtMin":75,"HurtMax":85}

      ,"4":{"Id":4,"ItemName":"五行令旗","Grade":2,"ItemId":250,"HurtMin":150,"HurtMax":170}

      ,"5":{"Id":5,"ItemName":"玲珑镜","Grade":2,"ItemId":251,"HurtMin":210,"HurtMax":230}

      ,"6":{"Id":6,"ItemName":"镇妖剑","Grade":2,"ItemId":252,"HurtMin":270,"HurtMax":290}

      ,"7":{"Id":7,"ItemName":"翻天印","Grade":3,"ItemId":253,"HurtMin":390,"HurtMax":410}

      ,"8":{"Id":8,"ItemName":"诛仙剑","Grade":3,"ItemId":254,"HurtMin":490,"HurtMax":510}

      ,"9":{"Id":9,"ItemName":"战天斧","Grade":3,"ItemId":255,"HurtMin":680,"HurtMax":720}

      }// Id:编号, ItemName:道具名称, Grade:品阶, ItemId:道具ID, HurtMin:最小伤害, HurtMax:最大伤害


    static getData(key: any): any {
        if (key == null || key == undefined)
            return null;
        return this.data[key];
    }

    static getAllData(): any {
        return this.data;
    }

}