M_monster = {}

function M_monster:getData(key)
	if self.datas == nil then
		return nil
	end
	return self.datas[key]
end

function M_monster:init()
	self.datas = {}
	self.datas[1001] = {ID = 1001, name = "蛇蝇", type = 1, multiple = 2, icon = "", aspect = "1001", speed = 1, super_speed = 1.5, zoom_factor = 1, exp_value = 5}
	self.datas[1002] = {ID = 1002, name = "哥布林刺客", type = 1, multiple = 3, icon = "", aspect = "1002", speed = 1, super_speed = 1.5, zoom_factor = 1, exp_value = 5}
	self.datas[1003] = {ID = 1003, name = "哥布林战士", type = 1, multiple = 4, icon = "", aspect = "1003", speed = 1, super_speed = 1.5, zoom_factor = 1, exp_value = 5}
	self.datas[1004] = {ID = 1004, name = "鬼蛛", type = 1, multiple = 5, icon = "", aspect = "1003", speed = 1, super_speed = 1.5, zoom_factor = 1, exp_value = 5}
	self.datas[1005] = {ID = 1005, name = "祭师", type = 1, multiple = 6, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 5}
	self.datas[1006] = {ID = 1006, name = "祭祀小鬼", type = 1, multiple = 7, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 5}
	self.datas[1007] = {ID = 1007, name = "冥蛊虫", type = 1, multiple = 8, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 5}
	self.datas[1008] = {ID = 1008, name = "独眼魔", type = 1, multiple = 9, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 5}
	self.datas[1009] = {ID = 1009, name = "石头人", type = 1, multiple = 10, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 5}
	self.datas[1010] = {ID = 1010, name = "武器哥布林", type = 1, multiple = 12, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 5}
	self.datas[1011] = {ID = 1011, name = "岩鼠", type = 1, multiple = 15, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 5}
	self.datas[1012] = {ID = 1012, name = "幽面", type = 1, multiple = 18, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 5}
	self.datas[1013] = {ID = 1013, name = "普通怪物13", type = 1, multiple = 20, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 5}
	self.datas[1014] = {ID = 1014, name = "普通怪物14", type = 1, multiple = 20, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 5}
	self.datas[1015] = {ID = 1015, name = "普通怪物15", type = 1, multiple = 25, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 5}
	self.datas[2001] = {ID = 2001, name = "精英怪物1", type = 2, multiple = 30, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[2002] = {ID = 2002, name = "精英怪物2", type = 2, multiple = 50, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[2003] = {ID = 2003, name = "精英怪物3", type = 2, multiple = 60, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[2004] = {ID = 2004, name = "精英怪物4", type = 2, multiple = 80, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[2005] = {ID = 2005, name = "精英怪物5", type = 2, multiple = 100, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[2006] = {ID = 2006, name = "精英怪物6", type = 2, multiple = 200, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[2007] = {ID = 2007, name = "精英怪物7", type = 2, multiple = 300, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[2008] = {ID = 2008, name = "精英怪物8", type = 2, multiple = 500, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[3001] = {ID = 3001, name = "骷髅王", type = 3, multiple = 100, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[3002] = {ID = 3002, name = "荆棘魔", type = 3, multiple = 200, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[3003] = {ID = 3003, name = "暗影之王", type = 3, multiple = 300, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[3004] = {ID = 3004, name = "BOSS4", type = 3, multiple = 400, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[3005] = {ID = 3005, name = "BOSS5", type = 3, multiple = 500, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[3006] = {ID = 3006, name = "BOSS6", type = 3, multiple = 100, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[3007] = {ID = 3007, name = "BOSS7", type = 3, multiple = 200, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[3008] = {ID = 3008, name = "BOSS8", type = 3, multiple = 300, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[3009] = {ID = 3009, name = "BOSS9", type = 3, multiple = 400, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
	self.datas[3010] = {ID = 3010, name = "BOSS10", type = 3, multiple = 500, icon = "", aspect = "1003", speed = 1, super_speed = 2, zoom_factor = 1, exp_value = 6}
end

M_monster:init()
