M_Synthesis = {}

function M_Synthesis:getData(key)
	if self.datas == nil then
		return nil
	end
	return self.datas[key]
end

function M_Synthesis:init()
	self.datas = {}
	self.datas[1] = {Id = 1, Type = 1, needItem = 43, needCount = 50, ItemName = "青铜鱼雷碎片", itemId = 24, itemCount = 1}
	self.datas[2] = {Id = 2, Type = 1, needItem = 44, needCount = 50, ItemName = "白银鱼雷碎片", itemId = 25, itemCount = 1}
	self.datas[3] = {Id = 3, Type = 1, needItem = 45, needCount = 50, ItemName = "黄金鱼雷碎片", itemId = 26, itemCount = 1}
	self.datas[4] = {Id = 4, Type = 1, needItem = 46, needCount = 50, ItemName = "钻石鱼雷碎片", itemId = 27, itemCount = 1}
	self.datas[5] = {Id = 5, Type = 1, needItem = 94, needCount = 7, ItemName = "灵珠", itemId = 96, itemCount = 1}
	self.datas[6] = {Id = 6, Type = 2, needItem = 214, needCount = 100, ItemName = "斗技战神", itemId = 531, itemCount = 1}
	self.datas[7] = {Id = 7, Type = 2, needItem = 214, needCount = 35, ItemName = "黄金鱼雷", itemId = 26, itemCount = 1}
	self.datas[8] = {Id = 8, Type = 2, needItem = 214, needCount = 30, ItemName = "斗技战神（7天）", itemId = 532, itemCount = 1}
	self.datas[9] = {Id = 9, Type = 2, needItem = 214, needCount = 20, ItemName = "斗技战神（3天）", itemId = 533, itemCount = 1}
	self.datas[10] = {Id = 10, Type = 2, needItem = 214, needCount = 14, ItemName = "白银鱼雷", itemId = 25, itemCount = 1}
	self.datas[11] = {Id = 11, Type = 2, needItem = 214, needCount = 10, ItemName = "斗技战神（1天）", itemId = 534, itemCount = 1}
	self.datas[12] = {Id = 12, Type = 2, needItem = 214, needCount = 6, ItemName = "20万金币", itemId = 1, itemCount = 200000}
	self.datas[13] = {Id = 13, Type = 2, needItem = 214, needCount = 4, ItemName = "青铜鱼雷", itemId = 24, itemCount = 1}
	self.datas[14] = {Id = 14, Type = 3, needItem = 290, needCount = 100, ItemName = "觉醒之翼", itemId = 701, itemCount = 1}
	self.datas[15] = {Id = 15, Type = 3, needItem = 290, needCount = 40, ItemName = "钻石鱼雷", itemId = 27, itemCount = 1}
	self.datas[16] = {Id = 16, Type = 3, needItem = 290, needCount = 24, ItemName = "灵珠", itemId = 94, itemCount = 1}
	self.datas[17] = {Id = 17, Type = 3, needItem = 290, needCount = 15, ItemName = "黄金鱼雷", itemId = 26, itemCount = 1}
	self.datas[18] = {Id = 18, Type = 3, needItem = 290, needCount = 20, ItemName = "觉醒之翼（3天）", itemId = 704, itemCount = 1}
	self.datas[19] = {Id = 19, Type = 3, needItem = 290, needCount = 10, ItemName = "觉醒之翼（1天）", itemId = 705, itemCount = 1}
	self.datas[20] = {Id = 20, Type = 3, needItem = 290, needCount = 8, ItemName = "50万金币", itemId = 1, itemCount = 500000}
	self.datas[21] = {Id = 21, Type = 3, needItem = 290, needCount = 4, ItemName = "青铜鱼雷", itemId = 24, itemCount = 2}
	self.datas[22] = {Id = 22, Type = 3, needItem = 290, needCount = 1, ItemName = "5万金币", itemId = 1, itemCount = 50000}
	self.datas[23] = {Id = 23, Type = 4, needItem = 295, needCount = 100, ItemName = "新春炮", itemId = 528, itemCount = 1}
	self.datas[24] = {Id = 24, Type = 4, needItem = 295, needCount = 35, ItemName = "黄金鱼雷", itemId = 26, itemCount = 1}
	self.datas[25] = {Id = 25, Type = 4, needItem = 295, needCount = 14, ItemName = "白银鱼雷", itemId = 25, itemCount = 1}
	self.datas[26] = {Id = 26, Type = 4, needItem = 295, needCount = 6, ItemName = "20万金币", itemId = 1, itemCount = 200000}
	self.datas[27] = {Id = 27, Type = 4, needItem = 295, needCount = 4, ItemName = "青铜鱼雷", itemId = 24, itemCount = 1}
	self.datas[28] = {Id = 28, Type = 5, needItem = 296, needCount = 100, ItemName = "海豹团团", itemId = 536, itemCount = 1}
	self.datas[29] = {Id = 29, Type = 5, needItem = 296, needCount = 35, ItemName = "黄金鱼雷", itemId = 26, itemCount = 1}
	self.datas[30] = {Id = 30, Type = 5, needItem = 296, needCount = 14, ItemName = "白银鱼雷", itemId = 25, itemCount = 1}
	self.datas[31] = {Id = 31, Type = 5, needItem = 296, needCount = 6, ItemName = "20万金币", itemId = 1, itemCount = 200000}
	self.datas[32] = {Id = 32, Type = 5, needItem = 296, needCount = 4, ItemName = "青铜鱼雷", itemId = 24, itemCount = 1}
	self.datas[33] = {Id = 33, Type = 6, needItem = 312, needCount = 100, ItemName = "凤凰羽翼", itemId = 706, itemCount = 1}
	self.datas[34] = {Id = 34, Type = 6, needItem = 312, needCount = 40, ItemName = "钻石鱼雷", itemId = 27, itemCount = 1}
	self.datas[35] = {Id = 35, Type = 6, needItem = 312, needCount = 24, ItemName = "灵珠", itemId = 94, itemCount = 1}
	self.datas[36] = {Id = 36, Type = 6, needItem = 312, needCount = 15, ItemName = "黄金鱼雷", itemId = 26, itemCount = 1}
	self.datas[37] = {Id = 37, Type = 6, needItem = 312, needCount = 8, ItemName = "50万金币", itemId = 1, itemCount = 500000}
	self.datas[38] = {Id = 38, Type = 6, needItem = 312, needCount = 4, ItemName = "青铜鱼雷", itemId = 24, itemCount = 2}
	self.datas[39] = {Id = 39, Type = 6, needItem = 312, needCount = 1, ItemName = "5万金币", itemId = 1, itemCount = 50000}
end

M_Synthesis:init()
