M_ActivityTouchingFishTaskCFG = {}

function M_ActivityTouchingFishTaskCFG:getData(key)
	if self.datas == nil then
		return nil
	end
	return self.datas[key]
end

function M_ActivityTouchingFishTaskCFG:init()
	self.datas = {}
	self.datas[1] = {ID = 1, FirstName = "", Name = "累计登陆", CompleteType = 70, Type = 1, Group = 0, CompleteParam = 0, CompleteCount = 25, CompleteTimes = 1, RewardItem = {293}, RewardQuantity = {3500}, GoType = nil}
	self.datas[2] = {ID = 2, FirstName = "", Name = "黄金鱼抽奖", CompleteType = 51, Type = 1, Group = 0, CompleteParam = 0, CompleteCount = 120, CompleteTimes = 1, RewardItem = {293}, RewardQuantity = {3500}, GoType = nil}
	self.datas[3] = {ID = 3, FirstName = "", Name = "武装巨鲨超级轰炸", CompleteType = 77, Type = 1, Group = 0, CompleteParam = 1, CompleteCount = 200, CompleteTimes = 1, RewardItem = {293}, RewardQuantity = {3500}, GoType = nil}
	self.datas[4] = {ID = 4, FirstName = "", Name = "击杀大圣", CompleteType = 3, Type = 1, Group = 0, CompleteParam = 703, CompleteCount = 100, CompleteTimes = 1, RewardItem = {293}, RewardQuantity = {3500}, GoType = nil}
	self.datas[5] = {ID = 5, FirstName = "", Name = "累计抽灵宝", CompleteType = 79, Type = 1, Group = 0, CompleteParam = 0, CompleteCount = 30, CompleteTimes = 1, RewardItem = {293}, RewardQuantity = {3500}, GoType = nil}
	self.datas[6] = {ID = 6, FirstName = "捕鱼冠军", Name = "捕获任意鱼500次", CompleteType = 4, Type = 2, Group = 0, CompleteParam = 0, CompleteCount = 500, CompleteTimes = 10, RewardItem = {293}, RewardQuantity = {600}, GoType = 1}
	self.datas[7] = {ID = 7, FirstName = "黄金猎手", Name = "捕获黄金鱼20条", CompleteType = 22, Type = 2, Group = 0, CompleteParam = 0, CompleteCount = 20, CompleteTimes = 10, RewardItem = {293}, RewardQuantity = {600}, GoType = 1}
	self.datas[8] = {ID = 8, FirstName = "鱼雷轰炸者", Name = "使用10个鱼雷", CompleteType = 25, Type = 2, Group = 0, CompleteParam = 0, CompleteCount = 10, CompleteTimes = 10, RewardItem = {293}, RewardQuantity = {600}, GoType = 1}
	self.datas[9] = {ID = 9, FirstName = "冻住了", Name = "使用10个冰冻", CompleteType = 1, Type = 2, Group = 0, CompleteParam = 8, CompleteCount = 10, CompleteTimes = 10, RewardItem = {293}, RewardQuantity = {600}, GoType = 1}
	self.datas[10] = {ID = 10, FirstName = "出来吧", Name = "使用10个召唤", CompleteType = 1, Type = 2, Group = 0, CompleteParam = 9, CompleteCount = 10, CompleteTimes = 10, RewardItem = {293}, RewardQuantity = {600}, GoType = 1}
	self.datas[11] = {ID = 11, FirstName = "消费钻石", Name = "消耗200钻石", CompleteType = 73, Type = 2, Group = 0, CompleteParam = 0, CompleteCount = 200, CompleteTimes = 10, RewardItem = {293}, RewardQuantity = {600}, GoType = 1}
	self.datas[12] = {ID = 12, FirstName = "巨鲨猎手", Name = "武装场捕获5条武装巨鲨", CompleteType = 3, Type = 2, Group = 1, CompleteParam = 706, CompleteCount = 5, CompleteTimes = 0, RewardItem = {293}, RewardQuantity = {800}, GoType = 9}
	self.datas[13] = {ID = 13, FirstName = "降服魔鲲", Name = "魔鲲场捕获5条魔鲲", CompleteType = 3, Type = 2, Group = 1, CompleteParam = 707, CompleteCount = 5, CompleteTimes = 0, RewardItem = {293}, RewardQuantity = {800}, GoType = 11}
	self.datas[14] = {ID = 14, FirstName = "有巨鳄", Name = "巨鳄场捕获5条深海巨鳄", CompleteType = 3, Type = 2, Group = 1, CompleteParam = 702, CompleteCount = 5, CompleteTimes = 0, RewardItem = {293}, RewardQuantity = {800}, GoType = 6}
	self.datas[15] = {ID = 15, FirstName = "“巨鸟”", Name = "圣兽场捕获5条朱雀", CompleteType = 3, Type = 2, Group = 1, CompleteParam = 708, CompleteCount = 5, CompleteTimes = 0, RewardItem = {293}, RewardQuantity = {800}, GoType = 12}
	self.datas[16] = {ID = 16, FirstName = "我的鱼雷呢", Name = "龙王场兑换5次", CompleteType = 50, Type = 2, Group = 1, CompleteParam = 0, CompleteCount = 5, CompleteTimes = 0, RewardItem = {293}, RewardQuantity = {800}, GoType = 10}
end

M_ActivityTouchingFishTaskCFG:init()
