import "client2center_msg_type.proto";
import "msg_type_def.proto";
import "msg_info_def.proto";
import "common_protocol.proto";

package client2center_protocols;

// 连接世界
message packetc2center_player_connect 
{
	optional e_server_msg_type packet_id = 1 [default = e_mst_c2center_player_connect];	
	
	optional common_protocol.PlayerConnect connectInfo = 2;
}

// 连接返回
message packetcenter2c_player_connect_result 
{
	optional e_server_msg_type packet_id = 1 [default = e_mst_center2c_player_connect_result];	
	
	optional common_protocol.PlayerConnectResult resultInfo = 2;
}

 