package game_example_protocols;

import "game_example_def.proto"; 
//游戏开始
message packetc2l_game_play {
	optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_game_play];
	optional int32 select = 2 [default = 0];//选择大小  0小 1大
}

//游戏返回
message packetl2c_game_play_result {
	optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_game_play_result];
	optional int32 random = 2;//随机值 1-6	
}
