#pragma once #include struct Fish_RouteGroupCFGData { //key int mID; //·Ö×éÃû×Ö std::string mGroupName; //·¾¶ID std::vector mRouteIDs; }; class Fish_RouteGroupCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_RouteGroupCFGData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static Fish_RouteGroupCFG* GetSingleton(); static void Release(); private: std::map mMapData; };