#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "Odds2_Room.h" std::auto_ptr Odds2_Room::msSingleton(nullptr); int Odds2_Room::GetCount() { return (int)mMapData.size(); } const Odds2_RoomData* Odds2_Room::GetData(int RoomID) { auto it = mMapData.find(RoomID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& Odds2_Room::GetMapData() { return mMapData; } void Odds2_Room::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/Odds2_Room.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { Odds2_RoomData data; data.mRoomID = element->IntAttribute("RoomID"); data.mLaserAdd = element->IntAttribute("LaserAdd"); data.mLaserReduce = element->IntAttribute("LaserReduce"); data.mFormationAdd = element->IntAttribute("FormationAdd"); data.mFormationReduce = element->IntAttribute("FormationReduce"); if (mMapData.find(data.mRoomID) != mMapData.end())std::cout <<"data refind:" << data.mRoomID << std::endl; CCASSERT(mMapData.find(data.mRoomID) == mMapData.end(), "data.mRoomID is exists"); mMapData.insert(std::make_pair(data.mRoomID, data)); element = element->NextSiblingElement(); } CCLOG("Odds2_Room Loaded. Load Data:%u", mMapData.size()); } void Odds2_Room::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/Odds2_Room"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "Odds2_Room"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); Odds2_RoomData data; LuaCfgHelper::readInt(L, "RoomID", data.mRoomID); LuaCfgHelper::readInt(L, "LaserAdd", data.mLaserAdd); LuaCfgHelper::readInt(L, "LaserReduce", data.mLaserReduce); LuaCfgHelper::readInt(L, "FormationAdd", data.mFormationAdd); LuaCfgHelper::readInt(L, "FormationReduce", data.mFormationReduce); if (mMapData.find(data.mRoomID) != mMapData.end())std::cout <<"data refind:" << data.mRoomID << std::endl; CCASSERT(mMapData.find(data.mRoomID) == mMapData.end(), "data.mRoomID is exists"); mMapData.insert(std::make_pair(data.mRoomID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("Odds2_Room Loaded. Load Data:%u", mMapData.size()); } void Odds2_Room::Reload() { mMapData.clear(); Load(); } Odds2_Room* Odds2_Room::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new Odds2_Room()); } return msSingleton.get(); } void Odds2_Room::Release() { msSingleton.reset(nullptr); }