#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "Fish_BulletHeadCFG.h" std::auto_ptr Fish_BulletHeadCFG::msSingleton(nullptr); int Fish_BulletHeadCFG::GetCount() { return (int)mMapData.size(); } const Fish_BulletHeadCFGData* Fish_BulletHeadCFG::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& Fish_BulletHeadCFG::GetMapData() { return mMapData; } void Fish_BulletHeadCFG::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/Fish_BulletHeadCFG.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { Fish_BulletHeadCFGData data; data.mID = element->IntAttribute("ID"); data.mName = element->Attribute("Name"); data.mAttackMode = element->IntAttribute("AttackMode"); data.mGemPrice = element->IntAttribute("GemPrice"); data.mBallPrice = element->IntAttribute("BallPrice"); data.mGoldKillMin = element->IntAttribute("GoldKillMin"); data.mGoldKillMax = element->IntAttribute("GoldKillMax"); data.mThreshold = element->IntAttribute("Threshold"); { const char* RandParam = element->Attribute("RandParam"); std::vector vecRandParam; boost::split(vecRandParam, RandParam, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecRandParam.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecRandParam[i].c_str(), &temp)) { data.mRandParam.push_back(temp); } } } { const char* NoContributeRandParam = element->Attribute("NoContributeRandParam"); std::vector vecNoContributeRandParam; boost::split(vecNoContributeRandParam, NoContributeRandParam, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecNoContributeRandParam.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecNoContributeRandParam[i].c_str(), &temp)) { data.mNoContributeRandParam.push_back(temp); } } } { const char* EverydayBuff = element->Attribute("EverydayBuff"); std::vector vecEverydayBuff; boost::split(vecEverydayBuff, EverydayBuff, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecEverydayBuff.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecEverydayBuff[i].c_str(), &temp)) { data.mEverydayBuff.push_back(temp); } } } data.mGoldUseMin = element->IntAttribute("GoldUseMin"); data.mGoldUseMax = element->IntAttribute("GoldUseMax"); { const char* TelephoneDrop = element->Attribute("TelephoneDrop"); std::vector vecTelephoneDrop; boost::split(vecTelephoneDrop, TelephoneDrop, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecTelephoneDrop.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecTelephoneDrop[i].c_str(), &temp)) { data.mTelephoneDrop.push_back(temp); } } } data.mNotifyMsgCond = element->IntAttribute("NotifyMsgCond"); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } CCLOG("Fish_BulletHeadCFG Loaded. Load Data:%u", mMapData.size()); } void Fish_BulletHeadCFG::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/Fish_BulletHeadCFG"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "Fish_BulletHeadCFG"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); Fish_BulletHeadCFGData data; LuaCfgHelper::readInt(L, "ID", data.mID); LuaCfgHelper::readString(L, "Name", data.mName); LuaCfgHelper::readInt(L, "AttackMode", data.mAttackMode); LuaCfgHelper::readInt(L, "GemPrice", data.mGemPrice); LuaCfgHelper::readInt(L, "BallPrice", data.mBallPrice); LuaCfgHelper::readInt(L, "GoldKillMin", data.mGoldKillMin); LuaCfgHelper::readInt(L, "GoldKillMax", data.mGoldKillMax); LuaCfgHelper::readInt(L, "Threshold", data.mThreshold); LuaCfgHelper::readVectorInt(L, "RandParam", data.mRandParam); LuaCfgHelper::readVectorInt(L, "NoContributeRandParam", data.mNoContributeRandParam); LuaCfgHelper::readVectorInt(L, "EverydayBuff", data.mEverydayBuff); LuaCfgHelper::readInt(L, "GoldUseMin", data.mGoldUseMin); LuaCfgHelper::readInt(L, "GoldUseMax", data.mGoldUseMax); LuaCfgHelper::readVectorInt(L, "TelephoneDrop", data.mTelephoneDrop); LuaCfgHelper::readInt(L, "NotifyMsgCond", data.mNotifyMsgCond); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("Fish_BulletHeadCFG Loaded. Load Data:%u", mMapData.size()); } void Fish_BulletHeadCFG::Reload() { mMapData.clear(); Load(); } Fish_BulletHeadCFG* Fish_BulletHeadCFG::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new Fish_BulletHeadCFG()); } return msSingleton.get(); } void Fish_BulletHeadCFG::Release() { msSingleton.reset(nullptr); }