#pragma once #include struct Fish_GiantSharkCardRewardData { //ID int mID; //钥匙类型 int mKeyType; //最低金币数量 int mMinGold; //最高金币数 int mMaxGold; //权重 int mWeight; }; class Fish_GiantSharkCardReward { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_GiantSharkCardRewardData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static Fish_GiantSharkCardReward* GetSingleton(); static void Release(); private: std::map mMapData; };