#pragma once #include struct Fish_JuKunShopCFGData { //编号 int mID; //类型 int mType; //商品名称 std::string mShopName; //商品id int mShopItem; //商品数量 int mShopNumber; //需要鲲币 int mNeedKunCoin; //权重 int mWeight; }; class Fish_JuKunShopCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_JuKunShopCFGData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static Fish_JuKunShopCFG* GetSingleton(); static void Release(); private: std::map mMapData; };