#pragma once #include struct Fish_SeniorPrizeWeightData { //编号 int mID; //类型 int mType; //图形ID int mgraphID; //权重 int mWeight; //瓜分奖池百分比 int mDivideJackpotRate; //掉落物品ID int mItemID; //掉落物品数量 int mItemCount; //金币价值 int mJackpotValue; }; class Fish_SeniorPrizeWeight { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_SeniorPrizeWeightData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static Fish_SeniorPrizeWeight* GetSingleton(); static void Release(); private: std::map mMapData; };