import "client2center_msg_type.proto"; import "msg_type_def.proto"; import "msg_info_def.proto"; import "common_protocol.proto"; package client2center_protocols; // 连接世界 message packetc2center_player_connect { optional e_server_msg_type packet_id = 1 [default = e_mst_c2center_player_connect]; optional common_protocol.PlayerConnect connectInfo = 2; } // 连接返回 message packetcenter2c_player_connect_result { optional e_server_msg_type packet_id = 1 [default = e_mst_center2c_player_connect_result]; optional common_protocol.PlayerConnectResult resultInfo = 2; }