#pragma once #include struct M_RecordCFGData { //统计ID int mRecordID; //记录名称 std::string mRecordName; //记录信息列表 std::vector mRecordInfoList; }; class M_RecordCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_RecordCFGData* GetData(int RecordID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_RecordCFG* GetSingleton(); static void Release(); private: std::map mMapData; };