#pragma once #include #include struct M_ScreenWordData { //±àºÅ int mID; //ÆÁ±Î×Ö std::string mName; }; class M_ScreenWord { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ScreenWordData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_ScreenWord* GetSingleton(); private: boost::unordered_map mMapData; };