M_ActivityKingCraftSignCFG = {} function M_ActivityKingCraftSignCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function M_ActivityKingCraftSignCFG:init() self.datas = {} self.datas[1] = {Day = 1, Item = {1,291}, Count = {10000,10}} self.datas[2] = {Day = 2, Item = {1,291}, Count = {10000,10}} self.datas[3] = {Day = 3, Item = {1,291}, Count = {10000,10}} self.datas[4] = {Day = 4, Item = {1,291}, Count = {10000,10}} self.datas[5] = {Day = 5, Item = {1,291}, Count = {10000,10}} self.datas[6] = {Day = 6, Item = {1,291}, Count = {10000,10}} self.datas[7] = {Day = 7, Item = {1,291}, Count = {10000,10}} self.datas[8] = {Day = 8, Item = {1,291}, Count = {10000,10}} self.datas[9] = {Day = 9, Item = {1,291}, Count = {200000,20}} end M_ActivityKingCraftSignCFG:init()