M_ActivitySummerSignCFG = {} function M_ActivitySummerSignCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function M_ActivitySummerSignCFG:init() self.datas = {} self.datas[1] = {Day = 1, RewardItem = {1,161}, RewardQuantity = {20000,10}, Display = {1,161}, DisplayQuantity = {20000,10}} self.datas[2] = {Day = 2, RewardItem = {1,161}, RewardQuantity = {20000,10}, Display = {1,161}, DisplayQuantity = {20000,10}} self.datas[3] = {Day = 3, RewardItem = {1,161}, RewardQuantity = {20000,10}, Display = {1,161}, DisplayQuantity = {20000,10}} self.datas[4] = {Day = 4, RewardItem = {1,161}, RewardQuantity = {20000,10}, Display = {1,161}, DisplayQuantity = {20000,10}} self.datas[5] = {Day = 5, RewardItem = {1,161}, RewardQuantity = {20000,10}, Display = {1,161}, DisplayQuantity = {20000,10}} self.datas[6] = {Day = 6, RewardItem = {1,161}, RewardQuantity = {20000,10}, Display = {1,161}, DisplayQuantity = {20000,10}} self.datas[7] = {Day = 7, RewardItem = {1}, RewardQuantity = {50000}, Display = {1,187}, DisplayQuantity = {50000,1}} end M_ActivitySummerSignCFG:init()