#pragma once #include #include struct Fish_ArenaFreeRankingCFGData { //编号 int mID; //任务类型 int mType; //开始排名 int mStartRank; //结束排名 int mEndRank; //奖励道具 int mRewardItem; //奖励数量 int mRewardCount; }; class Fish_ArenaFreeRankingCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_ArenaFreeRankingCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static Fish_ArenaFreeRankingCFG* GetSingleton(); private: boost::unordered_map mMapData; };