#pragma once #include struct M_ActivityLuckyCoinCFGData { //编号 int mID; //网名 std::string mName; //所需ID int mneedItem; //所需硬币数量 int mneedCount; }; class M_ActivityLuckyCoinCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivityLuckyCoinCFGData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_ActivityLuckyCoinCFG* GetSingleton(); static void Release(); private: std::map mMapData; };