#pragma once #include struct M_ActivitySummerCollectingCFGData { //任务ID int mID; //集齐类型 int mCollectingType; //集齐奖励 std::vector mCollectingReward; //集齐奖励数量 std::vector mCollectingQuantity; //集齐奖励数量重置加成 std::vector mCollectingQuantityAdd; }; class M_ActivitySummerCollectingCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivitySummerCollectingCFGData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_ActivitySummerCollectingCFG* GetSingleton(); static void Release(); private: std::map mMapData; };