#pragma once #include struct M_SevenDayActivityCFGData { //任务ID int mID; //名字 std::string mName; //描述 std::string mDesc; //分类 int mClass; //第几天 int mDay; //完成条件类型 int mCompleteType; //完成计数 int mCompleteCount; //特殊参数 int mCompleteParam; //奖励物品ID std::vector mAwardItemIDs; //奖励物品数量 std::vector mAwardItemCounts; //组合的主任务ID int mCombinationQuestID; //组合的子任务ID(客户端显示用) std::vector mCombinationQuests; }; class M_SevenDayActivityCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_SevenDayActivityCFGData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_SevenDayActivityCFG* GetSingleton(); static void Release(); private: std::map mMapData; };