#pragma once #include #include struct M_FaceCFGData { //ID int mID; //Ãû×Ö std::string mName; //·¾¶ std::string mIcon; }; class M_FaceCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_FaceCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_FaceCFG* GetSingleton(); private: boost::unordered_map mMapData; };