M_ActivityMonsterCFG = {} function M_ActivityMonsterCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function M_ActivityMonsterCFG:init() self.datas = {} self.datas[1] = {Id = 1, MonsterName = "凤凰", MonsterBlood = 220, Star1 = 3, Star2 = 5, Star3 = 99, FirstKillItem = 1, FirstKillICount = 160000, KillItem = 1, KillICount = 80000, Resources = "yao_fenghuang"} self.datas[2] = {Id = 2, MonsterName = "九尾狐", MonsterBlood = 300, Star1 = 3, Star2 = 5, Star3 = 99, FirstKillItem = 1, FirstKillICount = 240000, KillItem = 1, KillICount = 120000, Resources = "yao_jiuweihu"} self.datas[3] = {Id = 3, MonsterName = "化蛇", MonsterBlood = 450, Star1 = 3, Star2 = 5, Star3 = 99, FirstKillItem = 1, FirstKillICount = 400000, KillItem = 1, KillICount = 200000, Resources = "yao_huashe"} self.datas[4] = {Id = 4, MonsterName = "朱雀", MonsterBlood = 600, Star1 = 3, Star2 = 5, Star3 = 99, FirstKillItem = 1, FirstKillICount = 560000, KillItem = 1, KillICount = 280000, Resources = "yao_zhuque"} self.datas[5] = {Id = 5, MonsterName = "白虎", MonsterBlood = 850, Star1 = 3, Star2 = 5, Star3 = 99, FirstKillItem = 1, FirstKillICount = 900000, KillItem = 1, KillICount = 450000, Resources = "yao_baihu"} self.datas[6] = {Id = 6, MonsterName = "玄武", MonsterBlood = 1100, Star1 = 3, Star2 = 5, Star3 = 99, FirstKillItem = 1, FirstKillICount = 1160000, KillItem = 1, KillICount = 580000, Resources = "yao_xuanwu"} self.datas[7] = {Id = 7, MonsterName = "饕鬄", MonsterBlood = 1350, Star1 = 3, Star2 = 5, Star3 = 99, FirstKillItem = 1, FirstKillICount = 1500000, KillItem = 1, KillICount = 750000, Resources = "yao_taotie"} self.datas[8] = {Id = 8, MonsterName = "赤焰兽", MonsterBlood = 1600, Star1 = 3, Star2 = 5, Star3 = 99, FirstKillItem = 1, FirstKillICount = 1800000, KillItem = 1, KillICount = 900000, Resources = "yao_chiyanshou"} self.datas[9] = {Id = 9, MonsterName = "麒麟", MonsterBlood = 1850, Star1 = 3, Star2 = 5, Star3 = 99, FirstKillItem = 1, FirstKillICount = 2400000, KillItem = 1, KillICount = 1200000, Resources = "yao_qilin"} self.datas[10] = {Id = 10, MonsterName = "神龙", MonsterBlood = 2150, Star1 = 3, Star2 = 5, Star3 = 99, FirstKillItem = 1, FirstKillICount = 3000000, KillItem = 1, KillICount = 1500000, Resources = "yao_shenlong"} end M_ActivityMonsterCFG:init()