// ID:ID, hero_id:英雄ID, skill_leve:技能等级, bullet_num:子弹数量, bullet_radius:子弹半径, attack_distance:攻击距离, skill_des:技能描述 export default class M_skill { private static data = {"1002":{"ID":1002,"hero_id":1001,"skill_leve":2,"bullet_num":2,"bullet_radius":2,"attack_distance":10,"skill_des":"扔出2把旋转大刀"} ,"1003":{"ID":1003,"hero_id":1001,"skill_leve":3,"bullet_num":4,"bullet_radius":2,"attack_distance":10,"skill_des":"扔出4把旋转大刀"} ,"1004":{"ID":1004,"hero_id":1001,"skill_leve":4,"bullet_num":8,"bullet_radius":2,"attack_distance":10,"skill_des":"扔出8把旋转大刀"} }// ID:ID, hero_id:英雄ID, skill_leve:技能等级, bullet_num:子弹数量, bullet_radius:子弹半径, attack_distance:攻击距离, skill_des:技能描述 static getData(key: any): any { if (key == null || key == undefined) return null; return this.data[key]; } static getAllData(): any { return this.data; } }