Fish_RobotCFG = {} function Fish_RobotCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function Fish_RobotCFG:init() self.datas = {} self.datas["IsOpen"] = {Key = "IsOpen", Value = 0} self.datas["MatchBaojinIsOpen"] = {Key = "MatchBaojinIsOpen", Value = 1} end Fish_RobotCFG:init()