#pragma once #include #include struct M_ActivityElevenSignCFGData { //天数 int mDay; //奖励物品 std::vector mRewardItem; //奖励数量 std::vector mRewardQuantity; //显示 std::vector mDisplay; //显示数量 std::vector mDisplayQuantity; }; class M_ActivityElevenSignCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivityElevenSignCFGData* GetData(int Day); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_ActivityElevenSignCFG* GetSingleton(); private: boost::unordered_map mMapData; };