#pragma once #include #include struct M_OnlineRewardsData { //key int mID; //时间 int mTime; //金币数量 int mGoldNumber; //初级加成 int mPrimary; //高级加成 int mSenior; }; class M_OnlineRewards { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_OnlineRewardsData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_OnlineRewards* GetSingleton(); private: boost::unordered_map mMapData; };