M_ActivityDoubleElevenLotteryTicketShop = {} function M_ActivityDoubleElevenLotteryTicketShop:getData(key) if self.datas == nil then return nil end return self.datas[key] end function M_ActivityDoubleElevenLotteryTicketShop:init() self.datas = {} self.datas[1] = {ID = 1, LotteryCount = 1, NeedCount = 10, TicketCount = 1} self.datas[2] = {ID = 2, LotteryCount = 10, NeedCount = 96, TicketCount = 10} end M_ActivityDoubleElevenLotteryTicketShop:init()