#pragma once #include #include struct M_itemData { //ID int mID; //��Ʒ���� std::string mname; //���� std::string mdesc; //���� int mtype; //Ʒ�� int mquality; //ͼ�� std::string micon; //���� std::string mparam1; }; class M_item { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_itemData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_item* GetSingleton(); private: boost::unordered_map mMapData; };