#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "M_ActivityElevenHandbookCFG.h" std::auto_ptr M_ActivityElevenHandbookCFG::msSingleton(nullptr); int M_ActivityElevenHandbookCFG::GetCount() { return (int)mMapData.size(); } const M_ActivityElevenHandbookCFGData* M_ActivityElevenHandbookCFG::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& M_ActivityElevenHandbookCFG::GetMapData() { return mMapData; } void M_ActivityElevenHandbookCFG::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/M_ActivityElevenHandbookCFG.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { M_ActivityElevenHandbookCFGData data; data.mID = element->IntAttribute("ID"); data.mHandbookType = element->IntAttribute("HandbookType"); data.mHandbookName = element->Attribute("HandbookName"); data.mItemId = element->IntAttribute("ItemId"); data.mHandbookResource = element->Attribute("HandbookResource"); data.mHandbookReward = element->IntAttribute("HandbookReward"); data.mHandbookQuantity = element->IntAttribute("HandbookQuantity"); data.mRepeatReward = element->IntAttribute("RepeatReward"); data.mRepeatQuantity = element->IntAttribute("RepeatQuantity"); data.mLotteryWeight = element->IntAttribute("LotteryWeight"); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } CCLOG("M_ActivityElevenHandbookCFG Loaded. Load Data:%u", mMapData.size()); } void M_ActivityElevenHandbookCFG::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/M_ActivityElevenHandbookCFG"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "M_ActivityElevenHandbookCFG"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); M_ActivityElevenHandbookCFGData data; LuaCfgHelper::readInt(L, "ID", data.mID); LuaCfgHelper::readInt(L, "HandbookType", data.mHandbookType); LuaCfgHelper::readString(L, "HandbookName", data.mHandbookName); LuaCfgHelper::readInt(L, "ItemId", data.mItemId); LuaCfgHelper::readString(L, "HandbookResource", data.mHandbookResource); LuaCfgHelper::readInt(L, "HandbookReward", data.mHandbookReward); LuaCfgHelper::readInt(L, "HandbookQuantity", data.mHandbookQuantity); LuaCfgHelper::readInt(L, "RepeatReward", data.mRepeatReward); LuaCfgHelper::readInt(L, "RepeatQuantity", data.mRepeatQuantity); LuaCfgHelper::readInt(L, "LotteryWeight", data.mLotteryWeight); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("M_ActivityElevenHandbookCFG Loaded. Load Data:%u", mMapData.size()); } void M_ActivityElevenHandbookCFG::Reload() { mMapData.clear(); Load(); } M_ActivityElevenHandbookCFG* M_ActivityElevenHandbookCFG::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new M_ActivityElevenHandbookCFG()); } return msSingleton.get(); } void M_ActivityElevenHandbookCFG::Release() { msSingleton.reset(nullptr); }