#pragma once #include struct M_ChatWordData { //˳ÐòID int mWordId; //³£ÓÃÓï std::string mText; }; class M_ChatWord { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ChatWordData* GetData(int WordId); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_ChatWord* GetSingleton(); static void Release(); private: std::map mMapData; };