#pragma once #include #include struct M_ActivityLuckyCoinCFGData { //编号 int mID; //网名 std::string mName; //所需ID int mneedItem; //所需硬币数量 int mneedCount; }; class M_ActivityLuckyCoinCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivityLuckyCoinCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_ActivityLuckyCoinCFG* GetSingleton(); private: boost::unordered_map mMapData; };