#pragma once #include struct M_everyday_taskData { //ID int mID; //任务类型 int mtaskType; //描述 std::string mdes; //参数 int64_t mparameter; //奖励 std::vector mreward; //VIP解锁等级 int munlock; }; class M_everyday_task { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_everyday_taskData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_everyday_task* GetSingleton(); static void Release(); private: std::map mMapData; };