#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "Fish_TurretLevelCFG.h" std::auto_ptr Fish_TurretLevelCFG::msSingleton(nullptr); int Fish_TurretLevelCFG::GetCount() { return (int)mMapData.size(); } const Fish_TurretLevelCFGData* Fish_TurretLevelCFG::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& Fish_TurretLevelCFG::GetMapData() { return mMapData; } void Fish_TurretLevelCFG::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/Fish_TurretLevelCFG.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { Fish_TurretLevelCFGData data; data.mID = element->IntAttribute("ID"); data.mOpenRate = element->IntAttribute("OpenRate"); data.mAwardGold = element->IntAttribute("AwardGold"); data.mOneTickUp = element->IntAttribute("OneTickUp"); data.mShotsBuff = element->IntAttribute("ShotsBuff"); data.mLevelUpIcon = element->Attribute("LevelUpIcon"); data.mUpType = element->IntAttribute("UpType"); data.mUpRate = element->IntAttribute("UpRate"); data.mNeedLucky = element->IntAttribute("NeedLucky"); { const char* NeedItems = element->Attribute("NeedItems"); std::vector vecNeedItems; boost::split(vecNeedItems, NeedItems, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecNeedItems.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecNeedItems[i].c_str(), &temp)) { data.mNeedItems.push_back(temp); } } } { const char* NeedCount = element->Attribute("NeedCount"); std::vector vecNeedCount; boost::split(vecNeedCount, NeedCount, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecNeedCount.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecNeedCount[i].c_str(), &temp)) { data.mNeedCount.push_back(temp); } } } { const char* ExtraUpgrade = element->Attribute("ExtraUpgrade"); std::vector vecExtraUpgrade; boost::split(vecExtraUpgrade, ExtraUpgrade, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecExtraUpgrade.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecExtraUpgrade[i].c_str(), &temp)) { data.mExtraUpgrade.push_back(temp); } } } data.mDropAttenuates = element->IntAttribute("DropAttenuates"); { const char* DailyQuestGroup = element->Attribute("DailyQuestGroup"); std::vector vecDailyQuestGroup; boost::split(vecDailyQuestGroup, DailyQuestGroup, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecDailyQuestGroup.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecDailyQuestGroup[i].c_str(), &temp)) { data.mDailyQuestGroup.push_back(temp); } } } data.mDropLimit = element->IntAttribute("DropLimit"); { const char* TaskItems = element->Attribute("TaskItems"); std::vector vecTaskItems; boost::split(vecTaskItems, TaskItems, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecTaskItems.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecTaskItems[i].c_str(), &temp)) { data.mTaskItems.push_back(temp); } } } { const char* QuantityOfArticles = element->Attribute("QuantityOfArticles"); std::vector vecQuantityOfArticles; boost::split(vecQuantityOfArticles, QuantityOfArticles, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecQuantityOfArticles.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecQuantityOfArticles[i].c_str(), &temp)) { data.mQuantityOfArticles.push_back(temp); } } } data.mTaskDisplay = element->IntAttribute("TaskDisplay"); { const char* UnlockDisplayID = element->Attribute("UnlockDisplayID"); std::vector vecUnlockDisplayID; boost::split(vecUnlockDisplayID, UnlockDisplayID, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecUnlockDisplayID.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecUnlockDisplayID[i].c_str(), &temp)) { data.mUnlockDisplayID.push_back(temp); } } } { const char* UnlockDisplayMasks = element->Attribute("UnlockDisplayMasks"); std::vector vecUnlockDisplayMasks; boost::split(vecUnlockDisplayMasks, UnlockDisplayMasks, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecUnlockDisplayMasks.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecUnlockDisplayMasks[i].c_str(), &temp)) { data.mUnlockDisplayMasks.push_back(temp); } } } if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } CCLOG("Fish_TurretLevelCFG Loaded. Load Data:%u", mMapData.size()); } void Fish_TurretLevelCFG::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/Fish_TurretLevelCFG"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "Fish_TurretLevelCFG"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); Fish_TurretLevelCFGData data; LuaCfgHelper::readInt(L, "ID", data.mID); LuaCfgHelper::readInt(L, "OpenRate", data.mOpenRate); LuaCfgHelper::readInt(L, "AwardGold", data.mAwardGold); LuaCfgHelper::readInt(L, "OneTickUp", data.mOneTickUp); LuaCfgHelper::readInt(L, "ShotsBuff", data.mShotsBuff); LuaCfgHelper::readString(L, "LevelUpIcon", data.mLevelUpIcon); LuaCfgHelper::readInt(L, "UpType", data.mUpType); LuaCfgHelper::readInt(L, "UpRate", data.mUpRate); LuaCfgHelper::readInt(L, "NeedLucky", data.mNeedLucky); LuaCfgHelper::readVectorInt(L, "NeedItems", data.mNeedItems); LuaCfgHelper::readVectorInt(L, "NeedCount", data.mNeedCount); LuaCfgHelper::readVectorInt(L, "ExtraUpgrade", data.mExtraUpgrade); LuaCfgHelper::readInt(L, "DropAttenuates", data.mDropAttenuates); LuaCfgHelper::readVectorInt(L, "DailyQuestGroup", data.mDailyQuestGroup); LuaCfgHelper::readInt(L, "DropLimit", data.mDropLimit); LuaCfgHelper::readVectorInt(L, "TaskItems", data.mTaskItems); LuaCfgHelper::readVectorInt(L, "QuantityOfArticles", data.mQuantityOfArticles); LuaCfgHelper::readInt(L, "TaskDisplay", data.mTaskDisplay); LuaCfgHelper::readVectorInt(L, "UnlockDisplayID", data.mUnlockDisplayID); LuaCfgHelper::readVectorInt(L, "UnlockDisplayMasks", data.mUnlockDisplayMasks); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("Fish_TurretLevelCFG Loaded. Load Data:%u", mMapData.size()); } void Fish_TurretLevelCFG::Reload() { mMapData.clear(); Load(); } Fish_TurretLevelCFG* Fish_TurretLevelCFG::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new Fish_TurretLevelCFG()); } return msSingleton.get(); } void Fish_TurretLevelCFG::Release() { msSingleton.reset(nullptr); }