#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "Odds2_HitCoefficient.h" std::auto_ptr Odds2_HitCoefficient::msSingleton(nullptr); int Odds2_HitCoefficient::GetCount() { return (int)mMapData.size(); } const Odds2_HitCoefficientData* Odds2_HitCoefficient::GetData(int BuffID) { auto it = mMapData.find(BuffID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& Odds2_HitCoefficient::GetMapData() { return mMapData; } void Odds2_HitCoefficient::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/Odds2_HitCoefficient.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { Odds2_HitCoefficientData data; data.mBuffID = element->IntAttribute("BuffID"); data.mCaptureNumber = element->IntAttribute("CaptureNumber"); data.mBuffEffectMin = element->IntAttribute("BuffEffectMin"); { const char* BossId = element->Attribute("BossId"); std::vector vecBossId; boost::split(vecBossId, BossId, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecBossId.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecBossId[i].c_str(), &temp)) { data.mBossId.push_back(temp); } } } if (mMapData.find(data.mBuffID) != mMapData.end())std::cout <<"data refind:" << data.mBuffID << std::endl; CCASSERT(mMapData.find(data.mBuffID) == mMapData.end(), "data.mBuffID is exists"); mMapData.insert(std::make_pair(data.mBuffID, data)); element = element->NextSiblingElement(); } CCLOG("Odds2_HitCoefficient Loaded. Load Data:%u", mMapData.size()); } void Odds2_HitCoefficient::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/Odds2_HitCoefficient"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "Odds2_HitCoefficient"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); Odds2_HitCoefficientData data; LuaCfgHelper::readInt(L, "BuffID", data.mBuffID); LuaCfgHelper::readInt(L, "CaptureNumber", data.mCaptureNumber); LuaCfgHelper::readInt(L, "BuffEffectMin", data.mBuffEffectMin); LuaCfgHelper::readVectorInt(L, "BossId", data.mBossId); if (mMapData.find(data.mBuffID) != mMapData.end())std::cout <<"data refind:" << data.mBuffID << std::endl; CCASSERT(mMapData.find(data.mBuffID) == mMapData.end(), "data.mBuffID is exists"); mMapData.insert(std::make_pair(data.mBuffID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("Odds2_HitCoefficient Loaded. Load Data:%u", mMapData.size()); } void Odds2_HitCoefficient::Reload() { mMapData.clear(); Load(); } Odds2_HitCoefficient* Odds2_HitCoefficient::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new Odds2_HitCoefficient()); } return msSingleton.get(); } void Odds2_HitCoefficient::Release() { msSingleton.reset(nullptr); }