#pragma once #include struct Fish_TherionTreasureCFGData { //编号 int mID; //抽奖类型 int mDrawType; //朱雀倍率 std::vector mRosefinchRate; //朱雀权重 int mRosefinchWeight; }; class Fish_TherionTreasureCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_TherionTreasureCFGData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static Fish_TherionTreasureCFG* GetSingleton(); static void Release(); private: std::map mMapData; };