package client2center_protocols; enum e_server_msg_type { e_mst_start_c2center = 30000; e_mst_c2center_player_connect = 30001; // 玩家连接 // 服务端到客户端--------------------------------------------------------------------------- e_mst_start_center2c = 35000; e_mst_center2c_player_connect_result = 35001; // 玩家连接返回 e_mst_centerend_index = 40000; }