#pragma once #include struct M_GrowthFundData { //ID int mID; //类型 int mFundType; //等级 int mLevel; //奖励物品ID std::vector mItemId; //礼包ID int mGiftId; }; class M_GrowthFund { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_GrowthFundData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static M_GrowthFund* GetSingleton(); static void Release(); private: std::map mMapData; };