#pragma once #include #include struct M_ActivityLuckyFishCFGData { //编号 int mID; //最小倍率 int mminRate; //最大倍率 int mmaxRate; //权重 int mweight; }; class M_ActivityLuckyFishCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivityLuckyFishCFGData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_ActivityLuckyFishCFG* GetSingleton(); private: boost::unordered_map mMapData; };