#pragma once #include #include struct M_ActivityNationalDayMissionData { //任务ID int mID; //任务类型 int mCompleteType; //任务名 std::string mTaskName; //任务描述 std::string mTaskDescription; //所在支线 int mTheBranchLine; //所在阶段 int mStage; //完成计数 int mCompleteCount; //奖励物品ID std::vector mAwardItemIDs; //奖励物品数量 std::vector mAwardItemCounts; //任务icon std::string mTaskIcon; //二级界面icon std::string mSecondaryInterfaceICON; //任务星级 int mTaskStar; //任务限时 int mTaskLimits; //特殊参数,填0不生效。对任务捕获指定鱼需要填写 int mCompleteParam; }; class M_ActivityNationalDayMission { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivityNationalDayMissionData* GetData(int ID); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_ActivityNationalDayMission* GetSingleton(); private: boost::unordered_map mMapData; };