#pragma once #include #include struct M_ActivitySailingaSignRepeatedlyCFGData { //编号 int mId; //天数 std::string mDay; //奖励物品ID int mAwardItemID; //奖励物品数量 int mAwardItemCounts; //天数 int mAllDay; }; class M_ActivitySailingaSignRepeatedlyCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const M_ActivitySailingaSignRepeatedlyCFGData* GetData(int Id); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static M_ActivitySailingaSignRepeatedlyCFG* GetSingleton(); private: boost::unordered_map mMapData; };