M_ActivityMayDayCardCollectingCFG = {} function M_ActivityMayDayCardCollectingCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function M_ActivityMayDayCardCollectingCFG:init() self.datas = {} self.datas[1] = {ID = 1, CollectingType = 1, CollectingReward = {1,8,5,54}, CollectingQuantity = {1000000,20,20,1}} self.datas[2] = {ID = 2, CollectingType = 2, CollectingReward = {1,8,5,16}, CollectingQuantity = {3000000,30,30,150}} self.datas[3] = {ID = 3, CollectingType = 3, CollectingReward = {1,8,17,25}, CollectingQuantity = {8000000,50,50,1}} self.datas[4] = {ID = 4, CollectingType = 4, CollectingReward = {26,27,96}, CollectingQuantity = {4,1,1}} end M_ActivityMayDayCardCollectingCFG:init()