M_VipPointsMallCFG = {} function M_VipPointsMallCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function M_VipPointsMallCFG:init() self.datas = {} self.datas[1] = {ID = 1, VipLevel = 4, ItemDesc = "10万金币", ItemId = 1, ItemCount = 100000, DailyStock = 50, VipNtegralCount = 20} self.datas[2] = {ID = 2, VipLevel = 4, ItemDesc = "狂暴x20", ItemId = 17, ItemCount = 20, DailyStock = 30, VipNtegralCount = 40} self.datas[3] = {ID = 3, VipLevel = 4, ItemDesc = "兑换石x1", ItemId = 41, ItemCount = 1, DailyStock = 20, VipNtegralCount = 10} self.datas[4] = {ID = 4, VipLevel = 4, ItemDesc = "钻石x100", ItemId = 2, ItemCount = 100, DailyStock = 30, VipNtegralCount = 60} self.datas[5] = {ID = 5, VipLevel = 4, ItemDesc = "青铜鱼雷x1", ItemId = 24, ItemCount = 1, DailyStock = 30, VipNtegralCount = 25} self.datas[6] = {ID = 6, VipLevel = 4, ItemDesc = "白银鱼雷x1", ItemId = 25, ItemCount = 1, DailyStock = 20, VipNtegralCount = 100} self.datas[7] = {ID = 7, VipLevel = 4, ItemDesc = "黄金鱼雷x1", ItemId = 26, ItemCount = 1, DailyStock = 10, VipNtegralCount = 200} self.datas[8] = {ID = 8, VipLevel = 4, ItemDesc = "钻石鱼雷x1", ItemId = 27, ItemCount = 1, DailyStock = 5, VipNtegralCount = 800} self.datas[9] = {ID = 9, VipLevel = 4, ItemDesc = "灵珠x1", ItemId = 94, ItemCount = 1, DailyStock = 10, VipNtegralCount = 500} end M_VipPointsMallCFG:init()