// Id:编号, ItemName:道具名称, Grade:品阶, ItemId:道具ID, HurtMin:最小伤害, HurtMax:最大伤害 export default class M_ActivityMonsterItemCFG { private static data = {"1":{"Id":1,"ItemName":"水灵符","Grade":1,"ItemId":247,"HurtMin":35,"HurtMax":45} ,"2":{"Id":2,"ItemName":"火灵符","Grade":1,"ItemId":248,"HurtMin":55,"HurtMax":65} ,"3":{"Id":3,"ItemName":"雷灵符","Grade":1,"ItemId":249,"HurtMin":75,"HurtMax":85} ,"4":{"Id":4,"ItemName":"五行令旗","Grade":2,"ItemId":250,"HurtMin":150,"HurtMax":170} ,"5":{"Id":5,"ItemName":"玲珑镜","Grade":2,"ItemId":251,"HurtMin":210,"HurtMax":230} ,"6":{"Id":6,"ItemName":"镇妖剑","Grade":2,"ItemId":252,"HurtMin":270,"HurtMax":290} ,"7":{"Id":7,"ItemName":"翻天印","Grade":3,"ItemId":253,"HurtMin":390,"HurtMax":410} ,"8":{"Id":8,"ItemName":"诛仙剑","Grade":3,"ItemId":254,"HurtMin":490,"HurtMax":510} ,"9":{"Id":9,"ItemName":"战天斧","Grade":3,"ItemId":255,"HurtMin":680,"HurtMax":720} }// Id:编号, ItemName:道具名称, Grade:品阶, ItemId:道具ID, HurtMin:最小伤害, HurtMax:最大伤害 static getData(key: any): any { if (key == null || key == undefined) return null; return this.data[key]; } static getAllData(): any { return this.data; } }