// Id:编号, ItemName:道具名称, ItemId:道具ID, Weight:权重 export default class M_ActivityMonsterItemWeightCFG { private static data = {"1":{"Id":1,"ItemName":"水灵符","ItemId":247,"Weight":430} ,"2":{"Id":2,"ItemName":"火灵符","ItemId":248,"Weight":180} ,"3":{"Id":3,"ItemName":"雷灵符","ItemId":249,"Weight":110} ,"4":{"Id":4,"ItemName":"五行令其","ItemId":250,"Weight":100} ,"5":{"Id":5,"ItemName":"玲珑镜","ItemId":251,"Weight":90} ,"6":{"Id":6,"ItemName":"镇妖剑","ItemId":252,"Weight":60} ,"7":{"Id":7,"ItemName":"翻天印","ItemId":253,"Weight":20} ,"8":{"Id":8,"ItemName":"诛仙剑","ItemId":254,"Weight":10} ,"9":{"Id":9,"ItemName":"战天斧","ItemId":255,"Weight":0} }// Id:编号, ItemName:道具名称, ItemId:道具ID, Weight:权重 static getData(key: any): any { if (key == null || key == undefined) return null; return this.data[key]; } static getAllData(): any { return this.data; } }