#include "stdafx.h" #include "tinyxml2/tinyxml2.h" #include "LuaCfgHelper.h" #include #include #include "M_equipment.h" std::auto_ptr M_equipment::msSingleton(nullptr); int M_equipment::GetCount() { return (int)mMapData.size(); } const M_equipmentData* M_equipment::GetData(int ID) { auto it = mMapData.find(ID); if (it != mMapData.end()) { return &it->second; } return NULL; } const std::map& M_equipment::GetMapData() { return mMapData; } void M_equipment::Load() { tinyxml2::XMLDocument xmlDoc; std::string content = FileUtils::getInstance()->getStringFromFile("Config/M_equipment.xml"); auto result = xmlDoc.Parse(content.c_str(), content.length()); if (result != tinyxml2::XML_SUCCESS) { CCLOGERROR("Result:%d", result); CCASSERT(false, "result != tinyxml2::XML_SUCCESS"); return; } auto root = xmlDoc.RootElement(); if (root == NULL) { CCASSERT(false, "root == NULL"); return; } auto element = root->FirstChildElement("Data"); while (element != NULL) { M_equipmentData data; data.mID = element->IntAttribute("ID"); data.mitemType = element->IntAttribute("itemType"); data.mleve = element->IntAttribute("leve"); data.mquality = element->Attribute("quality"); { const char* cost1 = element->Attribute("cost1"); std::vector veccost1; boost::split(veccost1, cost1, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < veccost1.size(); i++) { if (tinyxml2::XMLUtil::ToInt(veccost1[i].c_str(), &temp)) { data.mcost1.push_back(temp); } } } { const char* cost2 = element->Attribute("cost2"); std::vector veccost2; boost::split(veccost2, cost2, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < veccost2.size(); i++) { if (tinyxml2::XMLUtil::ToInt(veccost2[i].c_str(), &temp)) { data.mcost2.push_back(temp); } } } { const char* reward = element->Attribute("reward"); std::vector vecreward; boost::split(vecreward, reward, boost::is_any_of(",")); int temp; for (unsigned int i = 0; i < vecreward.size(); i++) { if (tinyxml2::XMLUtil::ToInt(vecreward[i].c_str(), &temp)) { data.mreward.push_back(temp); } } } data.matk = element->IntAttribute("atk"); data.mhp = element->IntAttribute("hp"); data.matkpct = element->IntAttribute("atkpct"); data.mhppct = element->IntAttribute("hppct"); data.mcrtpct = element->IntAttribute("crtpct"); data.mmovepct = element->IntAttribute("movepct"); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); element = element->NextSiblingElement(); } CCLOG("M_equipment Loaded. Load Data:%u", mMapData.size()); } void M_equipment::LoadLua() { LuaEngine::getInstance()->executeScriptFile("config/M_equipment"); lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState(); lua_getglobal(L, "M_equipment"); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushstring(L, "datas"); lua_gettable(L, -2); CCASSERT(lua_istable(L, -1) == 1, "is not table"); lua_pushnil(L); while(lua_next(L, 2)) { CCASSERT(lua_istable(L, -1) == 1, "is not table"); M_equipmentData data; LuaCfgHelper::readInt(L, "ID", data.mID); LuaCfgHelper::readInt(L, "itemType", data.mitemType); LuaCfgHelper::readInt(L, "leve", data.mleve); LuaCfgHelper::readString(L, "quality", data.mquality); LuaCfgHelper::readVectorInt(L, "cost1", data.mcost1); LuaCfgHelper::readVectorInt(L, "cost2", data.mcost2); LuaCfgHelper::readVectorInt(L, "reward", data.mreward); LuaCfgHelper::readInt(L, "atk", data.matk); LuaCfgHelper::readInt(L, "hp", data.mhp); LuaCfgHelper::readInt(L, "atkpct", data.matkpct); LuaCfgHelper::readInt(L, "hppct", data.mhppct); LuaCfgHelper::readInt(L, "crtpct", data.mcrtpct); LuaCfgHelper::readInt(L, "movepct", data.mmovepct); if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl; CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists"); mMapData.insert(std::make_pair(data.mID, data)); lua_pop(L, 1); } lua_settop(L, 0); CCLOG("M_equipment Loaded. Load Data:%u", mMapData.size()); } void M_equipment::Reload() { mMapData.clear(); Load(); } M_equipment* M_equipment::GetSingleton() { if (msSingleton.get() == nullptr) { msSingleton.reset(new M_equipment()); } return msSingleton.get(); } void M_equipment::Release() { msSingleton.reset(nullptr); }