package game_example_protocols; import "game_example_def.proto"; //游戏开始 message packetc2l_game_play { optional e_server_msg_type packet_id = 1 [default = e_mst_c2l_game_play]; optional int32 select = 2 [default = 0];//选择大小 0小 1大 } //游戏返回 message packetl2c_game_play_result { optional e_server_msg_type packet_id = 1 [default = e_mst_l2c_game_play_result]; optional int32 random = 2;//随机值 1-6 }