#pragma once #include struct Fish_ArenaFreeRankingCFGData { //编号 int mID; //任务类型 int mType; //开始排名 int mStartRank; //结束排名 int mEndRank; //奖励道具 int mRewardItem; //奖励数量 int mRewardCount; }; class Fish_ArenaFreeRankingCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_ArenaFreeRankingCFGData* GetData(int ID); const std::map& GetMapData(); void Load(); void LoadLua(); void Reload(); static Fish_ArenaFreeRankingCFG* GetSingleton(); static void Release(); private: std::map mMapData; };