#pragma once #include #include struct Fish_DiceFishCFGData { //ÂÖ´Î int mRotation; //±¶ÂÊ int mMagnification; //¸ÅÂÊ int mProbability; }; class Fish_DiceFishCFG { public: private: static std::auto_ptr msSingleton; public: int GetCount(); const Fish_DiceFishCFGData* GetData(int Rotation); boost::unordered_map& GetMapData(); void Reload(); void Load(const std::string& path); void Load(); static Fish_DiceFishCFG* GetSingleton(); private: boost::unordered_map mMapData; };