Fish_BulletCFG = {} function Fish_BulletCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function Fish_BulletCFG:init() self.datas = {} self.datas[1] = {ID = 1, Name = "普通子弹", BulletType = 1, ResType = 2, ResName = "zidan_anim1", Color = 16777215, Scale = 0.8, Collider = {0,10,40,50}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 4, NetSize = 100, NetScale = 1.2, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[2] = {ID = 2, Name = "双管子弹", BulletType = 1, ResType = 2, ResName = "zidan_anim2", Color = 16777215, Scale = 0.8, Collider = {0,5,80,40}, BulletCount = 2, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 34, NetSize = 150, NetScale = 1, NetCount = 2, NetHitCount = 2, Speed = 1500, Param = {}, Radius = 70} self.datas[3] = {ID = 3, Name = "堡垒重炮子弹", BulletType = 1, ResType = 2, ResName = "zidan_anim3", Color = 16777215, Scale = 0.8, Collider = {0,10,30,50}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 16, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[4] = {ID = 4, Name = "冰霜战机子弹", BulletType = 1, ResType = 2, ResName = "zidan_FrostFighter", Color = 16777215, Scale = 0.8, Collider = {0,48,36,36}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 15, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[5] = {ID = 5, Name = "暗紫气息子弹", BulletType = 1, ResType = 2, ResName = "zidan2", Color = 16777215, Scale = 0.7, Collider = {0,0,50,60}, BulletCount = 2, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 5, NetSize = 120, NetScale = 1, NetCount = 2, NetHitCount = 2, Speed = 1400, Param = {}, Radius = 70} self.datas[6] = {ID = 6, Name = "深渊碧火子弹", BulletType = 1, ResType = 1, ResName = "zidan3", Color = 16777215, Scale = 0.8, Collider = {0,0,50,60}, BulletCount = 3, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 6, NetSize = 110, NetScale = 1, NetCount = 3, NetHitCount = 3, Speed = 1400, Param = {}, Radius = 70} self.datas[7] = {ID = 7, Name = "翡翠风暴子弹", BulletType = 1, ResType = 1, ResName = "zidan3", Color = 16777215, Scale = 0.8, Collider = {0,0,50,60}, BulletCount = 3, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 7, NetSize = 110, NetScale = 1, NetCount = 3, NetHitCount = 3, Speed = 1400, Param = {}, Radius = 70} self.datas[8] = {ID = 8, Name = "寒冰恐惧子弹", BulletType = 1, ResType = 1, ResName = "zidan5", Color = 16777215, Scale = 0.8, Collider = {0,0,70,30}, BulletCount = 3, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 8, NetSize = 110, NetScale = 1, NetCount = 3, NetHitCount = 3, Speed = 1400, Param = {}, Radius = 70} self.datas[9] = {ID = 9, Name = "深蓝闪电子弹", BulletType = 1, ResType = 1, ResName = "zidan5", Color = 16777215, Scale = 0.8, Collider = {0,0,70,30}, BulletCount = 3, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 9, NetSize = 110, NetScale = 1, NetCount = 3, NetHitCount = 3, Speed = 1400, Param = {}, Radius = 70} self.datas[10] = {ID = 10, Name = "海皇震怒子弹", BulletType = 1, ResType = 1, ResName = "zidan7", Color = 16777215, Scale = 0.8, Collider = {0,0,80,30}, BulletCount = 3, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 10, NetSize = 110, NetScale = 1, NetCount = 3, NetHitCount = 3, Speed = 1400, Param = {}, Radius = 70} self.datas[11] = {ID = 11, Name = "异界恶鬼子弹", BulletType = 1, ResType = 1, ResName = "zidan8", Color = 16777215, Scale = 0.8, Collider = {0,0,50,50}, BulletCount = 3, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 11, NetSize = 110, NetScale = 1, NetCount = 3, NetHitCount = 3, Speed = 1400, Param = {}, Radius = 70} self.datas[12] = {ID = 12, Name = "神圣裁决子弹", BulletType = 1, ResType = 1, ResName = "zidan9", Color = 16777215, Scale = 0.8, Collider = {0,10,50,60}, BulletCount = 3, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 12, NetSize = 110, NetScale = 1, NetCount = 3, NetHitCount = 3, Speed = 1400, Param = {}, Radius = 70} self.datas[13] = {ID = 13, Name = "虚空魔王子弹", BulletType = 1, ResType = 1, ResName = "zidan10", Color = 16777215, Scale = 0.8, Collider = {0,10,40,70}, BulletCount = 3, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 13, NetSize = 110, NetScale = 1, NetCount = 3, NetHitCount = 3, Speed = 1400, Param = {}, Radius = 70} self.datas[14] = {ID = 14, Name = "天剑霸皇子弹", BulletType = 1, ResType = 1, ResName = "zidan11", Color = 16777215, Scale = 0.8, Collider = {0,0,40,60}, BulletCount = 3, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 18, NetSize = 110, NetScale = 1, NetCount = 3, NetHitCount = 3, Speed = 1400, Param = {}, Radius = 70} self.datas[15] = {ID = 15, Name = "碧蓝幻想子弹", BulletType = 1, ResType = 1, ResName = "zidan_anim5", Color = 16777215, Scale = 0.7, Collider = {0,20,30,60}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 17, NetSize = 100, NetScale = 1.2, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[17] = {ID = 17, Name = "天空战机子弹", BulletType = 1, ResType = 1, ResName = "zidan_anim4", Color = 16777215, Scale = 0.8, Collider = {0,0,30,50}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 14, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[19] = {ID = 19, Name = "海豹团团子弹", BulletType = 1, ResType = 1, ResName = "zidan_haibao", Color = 16777215, Scale = 0.8, Collider = {0,20,30,50}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 36, NetSize = 110, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[30] = {ID = 30, Name = "紫色猫猫子弹", BulletType = 1, ResType = 1, ResName = "zidan_cat", Color = 16777215, Scale = 0.8, Collider = {0,20,30,50}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 28, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[31] = {ID = 31, Name = "美国队长子弹", BulletType = 1, ResType = 1, ResName = "zidan_meiguoduizhang", Color = 16777215, Scale = 0.8, Collider = {0,30,30,60}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 29, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[32] = {ID = 32, Name = "愤怒小鸡子弹", BulletType = 1, ResType = 1, ResName = "zidan_angerbird", Color = 16777215, Scale = 0.8, Collider = {0,0,30,30}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 30, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[33] = {ID = 33, Name = "弯刀利爪子弹", BulletType = 1, ResType = 1, ResName = "zidan_haidaopaozidan", Color = 16777215, Scale = 0.8, Collider = {0,45,40,40}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 31, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[34] = {ID = 34, Name = "齐天大圣子弹", BulletType = 1, ResType = 1, ResName = "zidan_jingubang", Color = 16777215, Scale = 0.8, Collider = {4,30,30,30}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 32, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[18] = {ID = 18, Name = "狂暴子弹", BulletType = 1, ResType = 1, ResName = "kuangbao_zidan", Color = 16777215, Scale = 0.8, Collider = {0,30,30,40}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 19, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[23] = {ID = 23, Name = "普通鱼雷 ", BulletType = 1, ResType = 10, ResName = "yulei_zidan1", Color = 16777215, Scale = 0.9, Collider = {0,0,30,50}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 23, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[24] = {ID = 24, Name = "青铜鱼雷", BulletType = 1, ResType = 10, ResName = "yulei_zidan2", Color = 16777215, Scale = 0.9, Collider = {0,0,30,50}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 24, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[25] = {ID = 25, Name = "白银鱼雷", BulletType = 1, ResType = 10, ResName = "yulei_zidan3", Color = 16777215, Scale = 0.9, Collider = {0,0,30,50}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 25, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[26] = {ID = 26, Name = "黄金鱼雷", BulletType = 1, ResType = 10, ResName = "yulei_zidan4", Color = 16777215, Scale = 0.9, Collider = {0,0,30,50}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 26, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[27] = {ID = 27, Name = "钻石鱼雷", BulletType = 1, ResType = 10, ResName = "yulei_zidan5", Color = 16777215, Scale = 0.9, Collider = {0,0,30,50}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 27, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[74] = {ID = 74, Name = "斩立决", BulletType = 1, ResType = 10, ResName = "longgongchang_jian", Color = 16777215, Scale = 0.7, Collider = {0,20,80,140}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 74, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[75] = {ID = 75, Name = "钻头虾", BulletType = 1, ResType = 1, ResName = "chaijie_glow", Color = 16777215, Scale = 0.9, Collider = {0,20,80,140}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 74, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[76] = {ID = 76, Name = "新手钻石鱼雷", BulletType = 1, ResType = 1, ResName = "yulei_zidan5", Color = 16777215, Scale = 0.9, Collider = {0,0,30,50}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 27, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[77] = {ID = 77, Name = "诛龙箭", BulletType = 1, ResType = 10, ResName = "longgongchang_jian", Color = 16777215, Scale = 0.8, Collider = {0,20,50,140}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 74, NetSize = 100, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[78] = {ID = 78, Name = "新春虎炮子弹", BulletType = 1, ResType = 1, ResName = "zidan_xinchun", Color = 16777215, Scale = 0.9, Collider = {0,0,30,30}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 33, NetSize = 110, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} self.datas[79] = {ID = 79, Name = "斗技战神子弹", BulletType = 1, ResType = 1, ResName = "zidan_doujizhanshen", Color = 16777215, Scale = 0.9, Collider = {0,0,30,30}, BulletCount = 1, HitType = 1, HitEffectID = 0, HitSoundID = 1, NetEffect = 35, NetSize = 110, NetScale = 1, NetCount = 1, NetHitCount = 1, Speed = 1400, Param = {}, Radius = 70} end Fish_BulletCFG:init()