Fish_SquamaDragonArrowCFG = {} function Fish_SquamaDragonArrowCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function Fish_SquamaDragonArrowCFG:init() self.datas = {} self.datas[1] = {ID = 1, Consume = 100000, RewardList = {95,105}, IntegralAddition = 50} self.datas[2] = {ID = 2, Consume = 1000000, RewardList = {950,1050}, IntegralAddition = 100} end Fish_SquamaDragonArrowCFG:init()