Fish_TherionEventWeightCFG = {} function Fish_TherionEventWeightCFG:getData(key) if self.datas == nil then return nil end return self.datas[key] end function Fish_TherionEventWeightCFG:init() self.datas = {} self.datas[1] = {ID = 1, EventName = "圣兽白虎", EventWeight = 30, TreasureWeight = 25} self.datas[2] = {ID = 2, EventName = "朱雀积分", EventWeight = 30, TreasureWeight = 50} self.datas[3] = {ID = 3, EventName = "招财财神", EventWeight = 30, TreasureWeight = 25} self.datas[4] = {ID = 4, EventName = "双倍奖励", EventWeight = 5, TreasureWeight = 0} self.datas[5] = {ID = 5, EventName = "圣兽玄武", EventWeight = 5, TreasureWeight = 0} end Fish_TherionEventWeightCFG:init()