package game_example_protocols; enum e_server_msg_type { //客户端到服务端 e_mst_start_c2l = 10000; e_mst_c2l_game_play = 10001;//游戏开始 // 服务端到客户端--------------------------------------------------------------------------- e_mst_start_l2c = 15000; e_mst_l2c_game_play_result = 15001;//游戏返回 e_mst_clend_index = 20000; }